This numbered edition Acrylic Glass Print, designed by William King, comes with a numbered and signed certificate of authenticity. Printed on archival-quality photo paper mounted on the back of a 1/8" thick, clear acrylic substrate, this artwork comes ready to hang on a wire attached to a wooden frame fixed on the back.
CTHULHU. Great Old One. Cthulhu sleeps in a deathlike trance beneath the Pacific Ocean, but he will one day awaken to rule the world. Records of Cthulhu's origins are fragmentary, but it seems that he originated on the world of Vhoorl in the twenty-third nebula. He later traveled to the green double star of Xoth, where he mated with a creature named Idh-yaa to produce the Great Old Ones Ghatanothoa, Ythogtha, and Zoth-Ommog. From here, Cthulhu, his children, and a species known as the star-spawn flew to Saturn, descending to Earth from there. Upon their arrival, Cthulhu and his retinue took up residence on a continent in the Pacific Ocean, on which they built the great stone city of R'lyeh. At first, Cthulhu's spawn encountered resistance from the Elder Things, who had dwelt on the earth for millions of years before Cthulhu's coming. Following a war in which Cthulhu's spawn destroyed all of the Elder Things' land cities, the two species declared peace and agreed not to interfere with each other. Following this arrangement, Cthulhu enjoyed many years of freedom on this world, but soon he fell into a period of deep hibernation. During these millions of years, humanity slowly evolved. According to later doctrine, Cthulhu spoke to these new beings in their dreams, telling them where to find the statues in his image he had brought down from the stars and instructing them in the proper worship of the lord of R'lyeh. In this way, the cult of Cthulhu began. One day, disaster struck black R'lyeh. It may have been the vengeance of unknown deities, changes in the stars, or the moon being ripped from the earth (though evidence suggests that Cthulhu's followers might have had a hand in this) - The time of this catastrophe is also uncertain; according to cult doctrine, this happened after the founding of his first cults, but others suggest that it occurred long before humanity's rise. No matter the cause or time, the city of R'lyeh sank beneath the Pacific Ocean, trapping Cthulhu and all of his spawn. The water blocked most of their telepathic signals, cutting off all contact with their worshipers except through occasional dreams. Cthulhu was helpless to do anything but wait until the stars came right, when he would be freed from his prison. Since then, Cthulhu's tomb has emerged from the water from time to time, freeing Cthulhu for a brief while. These have only been short respites for the Great Old One, for each R'lyeh has sunk back beneath the sea after a few days or weeks. A day will come, however, when the black city will not return to the sea floor. Cthulhu will then rise ushering in a new age. The pioneering work of Professor Angell and his successors has given us much information about this secretive organization. Cthulhu's cults are quite widespread; traces of his worship have appeared in Haiti, Louisiana, the South Pacific, Mexico, Arabia, Siberia, K'n-yan, and Greenland. The deathless priests who lead the cult live somewhere in the mountains of China, but the cult's true center is or was located somewhere in the Arabian desert near Irem. For the most part, this cult has remained secret, but the Hawaiian islanders still tell legends of Kana-loa, the evil squid-god who was imprisoned in the underworld. Cthulhu's rites are often performed near the ocean or a large body of water, and Halloween is considered to be one of his high holy days. Rumor has it that Cthulhu himself is merely the high priest of Yog-So-thoth. He is mentioned more often than the other Old Ones, and it has been suggested that his coming signals the rise of the others. The Plastic Wax Factory, purveyors of intricate and fine molten effigies. All your gods, demons, monsters and creatures of the abyss to Leech Lords of the Cthulhu mythos, witches, warlocks, and lunatic residents of asylums the world over still murmuring their arcane incantations. Plus the odd tome, sigil, place of interest and manifestations of magical mumblings amongst the cursed. All are represented here in glorious molten plastic wax, set alight and melted into puddles of primordial grotesquerie. Recommended for the mad and delirious and those fine folks from Leeds, Hull and Scarborough.
Scarborough, United Kingdom